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Let's say, for instance, you want to mimic the Jester's stress healing effects of Inspiring Tune. That way you can determine how your effect should work! It's best to have a desired effect or set of effects in mind, and knowing what hero, enemy, or curio has such an effect. There are many different effects, and explaining them individually would take far too long. We recommend perusing the effects file and getting familiar with how effects are set up. This section covers the formatting of the effects and different ways to control the effects to perform the desired actions.
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New locations cannot be added in, but existing ones can be modified.New and existing monsters can be added or modded.
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Limiting supply items to certain classes or scenarios is currently not possible. Many current supply effects are hardcoded, but new ones can be added with general ease.Only a small handful of effects are hardcoded and inaccessible by modders. Most buffs and effects are available to tinker with.It is very possible to create completely new classes with their own artwork, animations, and skills. More specific info on areas of the game can be found in their respective guide section. This is a list of general parts/mechanics that can be modded.
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